Finally! He's standing on his own two legs. After keeping this project in pieces for so long, I could finally start assembling :) The base finally passed that awkward, bald state and now has a variety of foliage which brings it to life a little more. I had been nervous about the base, I usually make things much more broken but I had little different vision for this one. Can pink flowers be described as bad ass?
Monday, July 25, 2016
Saturday, July 23, 2016
Here is the end result of the Chicago jam I attended last weekend. This is the first bust I've painted and I wish I hadn't waited so long. When I looked at busts I didn't see as much room for customization, no base to build, no pose to tweak with, but It puts a different emphasis on a miniature. Obviously the head is much larger which makes it a focus piece but I'll look at painting faces a little differently from now on. I also put more attention into the plinth and connecting point. His name is Brom Hardbark so I wanted to represent that on his mounting. I bashed the block with a hammer (bashed it good) and added a shield which displayed Brom's favored cudgel.
Wednesday, July 20, 2016
This time around Adam and I took a look at some quick and effective scenery painting. Enjoy and as always, check out the Tabletop Minions page, which has broken the 2500 followers mark! Congratulations to Adam, he's certainly put his time in.
Monday, July 18, 2016
Yes yes, we did continue our most important work. Happily painting away and feeding off eachothers work :)
Jeff and Tom thinking deeply about what a dwarf wears.
Not to forget this year's gencon on the horizon , I aslo brought along some pieces of the storm wall to work on.
The weekend wrapped up nicely with everyone getting a good point of time in on their dwarf. It was also the first bust any of us painted. Which is another lesson in focus and I'd suggest to any painter who wants to improve, that they paint a bust.
Almost done at this point. I just have a few more details to clean up and see that this plinth get the right "accents".
Saturday, July 16, 2016
Whooo! Doing a little posting from my phone so please excuse the mess. This weekend's mission is a paint jam with Jeff Bowden and Tom Ales. We got our hands on three of the same busts to swap ideas and have a real good time.
Above is a midway shot of the three dwarves. Below, is a chronological arrangement of painting progression.
The table is set. Later we found a way to block the oppressive sun out.
A wet blended start and basecoat.
Then, the brushed tickled away at the dwarf. It felt good to put asked the cygnar project and care a little less.
Three dudes, the same, but different!
The chaos continues. Perception meet ritual equals reality. Dream it and actively be it. You'll understand when you're older.
Stay tuned for part two!
Thursday, July 14, 2016
It's a long road when you can see every step ahead of you. But in order to get this model past the shitpoint I had to embark on that long, white, mazelike highway. I wanted to capture more of a reagal look befitting of cygnar. Not wanting to mess with symmetry I pulled my focus back and decided to add the spirals and swirls to specfic armor plates. My past employment at a tattoo shop designing stars and swirls definitely paying off here.
Once the mile of so of ivory lines were laid out, I set about the first of three series of highlights. Which were then battle damaged with a shred of foam.
I also started the electricity banks. A rough sketch that will come together with some more highlighting and washing.
Tuesday, July 12, 2016
Recently I was shooting another tutorial video, this time involving some scenery and some hairspray. Here are the stills I shot of the finished piece..I'm kicking myself for coming across this scheme a little late into the game, having painted a large amount of the same scenery previously here. But that's what experience will bring you.